Embark on a sci-fi roguevania as Sicarius, the ultimate assassin spider bot, where you craft devastating weaponry from scrap and hunt down 70+ unique mechs in procedurally generated levels. Customize your chassis and decide to dismantle the system or serve it.
This is a demo version. The full game is currently still under development.
Date: January – May 2024
This game is intended for the COMP3329: Computer Game Design and Development course in HKU.
This version was completed in a team of 6 and has been featured in the 9th HKU InnoShow.
I was responsible for design & 3D modeling and texturing for the original player character, the enemies, and the boss. I also created the soundtrack for the boss fight, the ending & the trailer for this game.








